Sub:
창,window or
윈도우,window
{
보통 맨 위에 title_bar 가 있고 , 거기에 control 버튼이 있다 - Windows는 9x부터
_ □ ×
MKLINK
computer_graphics =,computer_graphics =,computer_graphics . computer_graphics |=,CG CG
{
컴퓨터그래픽스
셰이더,shader =,shader .
{
vertex_shader =,vertex_shader . vertex_shader
surface_shader =,surface_shader . surface_shader
pixel_shader
volume_shader
displacement_shader =,displacement_shader . displacement_shader
light_shader =,light_shader . light_shader
geometry_shader =,geometry_shader . geometry_shader
compute_shader =,compute_shader . compute_shader
shader_pipeline - rel.
rendering_pipeline
GLSL
OpenGL shading language
HLSL
HLSL
}
rendering =,rendering .
{
렌더링
Jim Blinn's corner: a trip down the graphics pipeline (1998)
}
rasterization =,rasterization .
{
rasterisation, rasterization
raytracing =,raytracing .
ray_tracing =,ray_tracing . ray_tracing
{
ray tracing
ray_tracing
}
texture =,texture .
{
텍스처
텍스쳐
표면?
}
Unreal
언리얼
}
graphics_pipeline =,graphics_pipeline =,graphics_pipeline . graphics_pipeline
{
graphics pipeline
}
Twin